STEAM Activities

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    Students at EM Baker have a variety of opportunities to engage in programming through hands-on experiences. Students learn coding and computational problem solving strategies while programming robots.  In addition, students are introduced to software programs that help kids refine their design, logic, and problem-solving abilities. 

    Students use a variety of technologies within a design process to identify and solve problems by creating new, useful or imaginative solutions. Baker's Technology Room leverages the technology of its five 3D printers to meet several of  ISTE's Innovative Designer and Computational Thinker standards.

    Students manage design constraints and work through the design process, creating solutions to real-world problems.  Each year, new age-appropriate meaningful problems are tackled across all grade levels. 

    3D Printed Crayon Containers

    Students created 3D printed crayon containers and donated them to a local children's hospital.